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Pepakura to 3d print
Pepakura to 3d print








If you have any further questions regarding modeling with Google Sketch-Up 7, or any questions regarding making props and/or costumes, feel free to ask me. This may not be hw everybody else does it, but this is how I do it. SKP file into Pepakura Designer 3 format (.PDO). I have decided to write a tutorial to help ease the amount of question threads being created, and to make it so you have less stress attempting to export a. I'm a software engineer, but am very new to 3D modeling.I have noticed an abundance of question threads asking how to export a model from Google Sketch-Up to Pepakura Designer. If you are REALLY knowledgeable in this area, I'd love to have a brief discussion. If I can learn at least the basics, I'd like to give something back and create some tutorials online. I know people do this, I've seen several posts, but nobody goes on to discuss the basic direction to move like this. I've tried to ask multiple experts, but it is tough getting a basic overview of methodology to use to accomplish my goals. But I don't know what methods I'm searching for because I don't know what steps I should take. I can consume lots of different videos and techniques, and then figure it out by trial and error.

pepakura to 3d print

What do I do? What terms do I search to teach myself. Do I increase the roundness somehow so I get good patterns?Ģ) The visor looks chunky, and I am sure I want to print it as round/smooth as possible so there is as little fill and sand as possible. My goal is to use the low poly model to accomplish two things.Ī) Export my helmet for use in Pepakura, unfold it, turn off tabs, and print it out to use as a pattern to cut foam.ī) Make the visor object more suited for 3D printing, I will fill and sand this piece to use it as a vacuum form mold.įor the visor I know I need to extrude to add depth to 3D print it, and I understand why.ġ) How to improve the helmet object for Pepakura? Should I extrude it? Should I convert triangles to quads? What should I do, and what terms should I search for tutorials on? If you said, turn the triangles to quads, I've seen that and I could figure it out. I am attempting to learn Blender which I think is probably the best free tool that I can use to accomplish my goal. I have a low poly helmet model that was auto generated by a tool.










Pepakura to 3d print